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I ported Return to Castle Wolfenstein to the web with multiplayer in an hour using AI

11 June, 2026 · 103,043 views · 387 likes · 30 reposts

I have to stop boring all of you with my game ports but I ported another game to web with multiplayer, after Quake 1 yesterday and Quake 2 today, I thought, what if I ask Fable to port Return to Castle Wolfenstein from 2001?

And of course it just did it with ease and put it at rtcw.pieter.com with multiplayer working!

I'd play this game a lot and always this map mp_beach, it's like the WW2 Omaha Beach landing, you have to breach the wall with dynamite and get "ze sekret dokuments"

I asked it at 15:50 "do you think we can do RTCW?" and 18:18 I joined the game and could play it, so about 3 hours but I also went to gym in that time for an hour, so I'd say an hour total

What it did (in Fable's own words) is some crazy hackery that I could never, or it would have taken me probably a year, not an hour! 🤯🤯🤯

On levels.io
I revived a 28 year old Quake 2 map with AI into web-based multiplayer

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